

After a short briefing area at the start of each mission (where one can collect additional side quests), players are dropped into huge, open-ended arenas, each uniquely different from the last. While they don’t offer much as a backdrop for a story with little impact, the rich Italian setting serves as a sniper’s paradise. The story this time around involves the pursuit of advanced missile technology-not unlike the games that have come before-but the textbook plot and forgettable cast of characters make the narrative one of the game’s distinctive weaknesses. Previous Sniper Elite games have featured different theaters of World War II, and this fourth installment continues that trend with early 1940s Italy listed on the schedule. Now, on the franchise’s fourth installment, Sniper Elite 4 doesn’t exactly blow minds-apart from those of the enemy-but its flexibility in the player experience gives it its share of worthwhile virtues. The Sniper Elite series, however, has strived to see how far they can stretch this one facet of shooters-and while the games have not boasted wild innovations between each title, their focused, polished brand of combat continues to shine through. The practice requires a specialized set of skills, different from those of run’ n’ gunning in other areas of battle, with an objective more about precision rather than racking up the biggest kill count. In many shooters, playing the role of a sniper is thought of as its own isolated demographic.
